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Friday, August 20, 2021 9:43 AM
HUMANKIND V1.01.0059-S10, RELEASE (64-bit Standalone, build: 165210)

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09:43:53:801NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__117:MoveNext()

09:43:53:847NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__117:MoveNext()

09:43:53:848NoneAmplitude.Framework version 2.5.16+496d0d3f13.

Amplitude.Framework.Application:OnApplicationStarting()

09:43:53:848NoneStarting the application, version is V1.01.0059-S10, RELEASE (64-bit Standalone, build: 165210)...

Amplitude.Framework.Application:OnApplicationStarting()

09:43:53:848NoneMultiplayer cross-compatibility version is 34756d97f5febd78125233b777845947.

Amplitude.Mercury.Application:OnApplicationStarting()

09:43:53:859NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

09:43:53:869NoneLoading registry file 'F:/SteamLibrary/steamapps/common/Humankind/Registry.xml'...

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:53:892NoneRegistry file 'C:\Users\Alex\Documents\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:53:942NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

09:43:53:994NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:43:54:002NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:54:006NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:54:028NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

09:43:54:032NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

Amplitude.Framework.Application+d__98:MoveNext()

09:43:54:221NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__21:MoveNext()

09:43:54:222NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__105:MoveNext()

09:43:54:238NoneUsing digital distribution credentials: 'Dhs92', 0x01100001060be671, Steam.

Amplitude.Framework.Application+d__105:MoveNext()

09:43:54:238NoneUsing digital distribution current game language: 'english'.

Amplitude.Framework.Application+d__105:MoveNext()

09:43:54:239NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

09:43:54:249NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

09:43:54:412NoneSimulation: Entity contract count: 37 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

09:43:54:427NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

09:43:54:438NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

09:43:54:443NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:54:695NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:54:696NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:54:698NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:43:54:822NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:54:916NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:54:929NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:55:054NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:55:054NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:55:055NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:55:062NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:55:063NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:55:063NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:55:091NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

09:43:55:092None... switching to 2560x1440 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

09:43:55:139NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:55:142NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

09:43:55:145NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__11:MoveNext()

09:43:55:175NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

09:43:55:214NoneScanned 124 assemblies in 37 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

09:43:55:230NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:43:55:238NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:55:240NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:55:389NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:43:55:410NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:55:468UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 1240 collisionFreeHashSetSize

Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

09:43:55:472NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:43:55:514NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:55:852NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:55:853NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:57:557NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

09:43:57:557None... switching to 2560x1440 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

09:43:57:558NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

09:43:57:580NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:43:57:724NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:43:57:724NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

09:43:57:729NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

09:43:57:731NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

09:43:57:731NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

09:43:57:980NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__14_0(System.Reflection.MonoParameterInfo)

09:43:57:982UI Steam[UI] Resolution initialized to 2560x1440

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:43:58:128NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__17:MoveNext()

09:43:58:135NonePlaying with 2 downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__16:MoveNext()

09:43:58:135NonePlaying with 2 activated downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__16:MoveNext()

09:43:58:135NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:43:58:136NoneThe audio manager is ready.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

09:43:58:149UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITexture:GetAsset()
Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIView:Render()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:43:58:182NoneCannot get statistic (name: 'StatHalfTerritoryCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

09:43:58:182NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

09:43:58:186NoneMovie start after 3.0981642

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

09:44:07:818NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Mercury.Application+d__17:MoveNext()

09:44:07:818NoneMovie end after 12.7301935

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

09:44:07:819NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:44:07:853NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:07:868NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:07:897NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:07:902NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:08:195NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__10:MoveNext()

09:44:08:196None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

Amplitude.Mercury.Application:StartAnalytics()

09:44:08:197None[Analytics] Starting Analytics Public Session with user_id 76561198061708913 ; gamecode 1124300 ; platformID 1 ; application_version V1.01.0059-S10, RELEASE (64-bit Standalone, build: 165210); sessionId 1b2157b632fb4562b009e4a19c0ba0e6

Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

09:44:08:288NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.

Amplitude.Framework.Runtime.RuntimeManager+d__33:MoveNext()

09:44:08:292NoneLoading runtime module 'project mercury', 'Project Mercury'...

Amplitude.Framework.Runtime.Runtime+d__39:MoveNext()

09:44:08:425NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:27:349NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:44:27:349NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_LastHumanStanding' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:44:27:349NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_SpaceRace' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:44:27:349NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_Standard' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:44:27:349NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_TimeLimit' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:44:27:349NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:44:27:376NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:44:27:376NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:44:27:916NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_10_Battle2_pl-PL' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:44:28:227NoneSpent 19.935 second(s) loading 1 module plugin(s).

Amplitude.Framework.Runtime.Runtime+d__41:MoveNext()

09:44:28:245NoneApplication started.

Amplitude.Mercury.Application:OnApplicationStarted()

09:44:28:280NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

09:44:28:280NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

09:44:28:280NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

09:44:28:394None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

09:44:28:394None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

09:44:28:485None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

09:44:28:485None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

09:44:28:601UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:30:472None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:30:472None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:30:508None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:30:515UI Steam[UI] Finished loading out-game windows windows in 1.9 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:30:525NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:44:30:530NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:30:533NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:30:959NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:31:168NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:31:206NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:31:861NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:31:864NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:32:392NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:32:393NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:32:394NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:32:396NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:32:403NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:32:407NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:34:249NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:44:34:414NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:44:37:266NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

09:44:39:004UI Steam[UI] Start loading in-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:39:082NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:44:39:086NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:39:086NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:44:39:097NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:44:39:157NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:44:39:160NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

09:44:39:161NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

09:44:39:411None%DiplomaticCrisisPanelSurrenderPanelSelectedTermsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:599None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:616None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:639None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:679None%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:724None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:724None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:742None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:773None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:773None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:778None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:39:778None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:40:056None%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:40:884None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:40:904None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:44:41:094UI Steam[UI] Finished loading in-game windows windows in 1.9 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:41:100NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

09:44:41:109NoneInitializing order policies...

Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()

09:44:42:356NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:42:356NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:42:356NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:42:356NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:42:356NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:42:356NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:42:356NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:42:367NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:367NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:368NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:368NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:369NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:369NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:370NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:370NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:370NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:370NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:370NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:370NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:370NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:370NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:371NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:371NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:371NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:371NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:371NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:371NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:371NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:372NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:375NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:375NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:375NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:375NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:375NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:375NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:376NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:376NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:377NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:377NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:377NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:377NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:377NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:377NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:378NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:383None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:383None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:383None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:383None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:383None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:383None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:384None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:42:633NoneSpecified argument was out of the range of valid values.

Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.Load()
Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.Load()
Amplitude.Mercury.Simulation.AirStrike:OnSandboxLoaded()
Amplitude.Mercury.Simulation.AirStrikeRepository:SandboxStarted_InitializeAirStrikes(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationPasses:InvokePasses(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:42:635None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:42:737NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:44:42:798NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:44:42:854NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:44:42:878NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:44:42:980NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:44:43:071NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:44:43:110NoneThe element does not exists.

Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:ContinueTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Reference`1[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Traverse(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:StartTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:RemoveDescriptor(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:Freeing()
Amplitude.Framework.Simulation.SimulationEntityAllocator`1[[Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:FreeEntity(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.SimulationController:FreeSimulationEntity(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnloadWorldEntities()
Amplitude.Mercury.Simulation.World:Unload()
Amplitude.Mercury.Simulation.World:Dispose(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:Dispose()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:43:110NoneThe element does not exists.

Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:ContinueTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Reference`1[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Traverse(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:StartTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:RemoveDescriptor(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:Freeing()
Amplitude.Framework.Simulation.SimulationEntityAllocator`1[[Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:FreeEntity(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.SimulationController:FreeSimulationEntity(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnloadWorldEntities()
Amplitude.Mercury.Simulation.World:Unload()
Amplitude.Mercury.Simulation.World:Dispose(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:Dispose()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:43:110NoneThe element does not exists.

Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:ContinueTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Reference`1[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Traverse(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:StartTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:RemoveDescriptor(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:Freeing()
Amplitude.Framework.Simulation.SimulationEntityAllocator`1[[Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:FreeEntity(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.SimulationController:FreeSimulationEntity(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnloadWorldEntities()
Amplitude.Mercury.Simulation.World:Unload()
Amplitude.Mercury.Simulation.World:Dispose(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:Dispose()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:43:111NoneThe element does not exists.

Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:ContinueTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Reference`1[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Traverse(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:StartTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:RemoveDescriptor(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:Freeing()
Amplitude.Framework.Simulation.SimulationEntityAllocator`1[[Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:FreeEntity(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.SimulationController:FreeSimulationEntity(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnloadWorldEntities()
Amplitude.Mercury.Simulation.World:Unload()
Amplitude.Mercury.Simulation.World:Dispose(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:Dispose()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:43:111NoneThe element does not exists.

Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:ContinueTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Reference`1[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Traverse(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:StartTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:RemoveDescriptor(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:Freeing()
Amplitude.Framework.Simulation.SimulationEntityAllocator`1[[Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:FreeEntity(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.SimulationController:FreeSimulationEntity(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnloadWorldEntities()
Amplitude.Mercury.Simulation.World:Unload()
Amplitude.Mercury.Simulation.World:Dispose(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:Dispose()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:43:111NoneThe element does not exists.

Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:ContinueTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Reference`1[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Traverse(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:StartTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:RemoveDescriptor(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:Freeing()
Amplitude.Framework.Simulation.SimulationEntityAllocator`1[[Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:FreeEntity(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.SimulationController:FreeSimulationEntity(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnloadWorldEntities()
Amplitude.Mercury.Simulation.World:Unload()
Amplitude.Mercury.Simulation.World:Dispose(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:Dispose()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:43:111NoneThe element does not exists.

Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:ContinueTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Reference`1[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Traverse(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:StartTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:RemoveDescriptor(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:Freeing()
Amplitude.Framework.Simulation.SimulationEntityAllocator`1[[Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:FreeEntity(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.SimulationController:FreeSimulationEntity(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnloadWorldEntities()
Amplitude.Mercury.Simulation.World:Unload()
Amplitude.Mercury.Simulation.World:Dispose(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:Dispose()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:43:111NoneThe element does not exists.

Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:ContinueTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Reference`1[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Traverse(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:StartTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:RemoveDescriptor(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:Freeing()
Amplitude.Framework.Simulation.SimulationEntityAllocator`1[[Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:FreeEntity(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.SimulationController:FreeSimulationEntity(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnloadWorldEntities()
Amplitude.Mercury.Simulation.World:Unload()
Amplitude.Mercury.Simulation.World:Dispose(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:Dispose()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:43:111NoneThe element does not exists.

Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseReference:UnregisterProvider(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:ContinueTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Reference`1[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Traverse(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.Navigator:StartTraversal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:RemoveDescriptor(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.BaseSimulationEntity:Freeing()
Amplitude.Framework.Simulation.SimulationEntityAllocator`1[[Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:FreeEntity(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Simulation.SimulationController:FreeSimulationEntity(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnloadWorldEntities()
Amplitude.Mercury.Simulation.World:Unload()
Amplitude.Mercury.Simulation.World:Dispose(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:Dispose()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:43:124NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

09:44:43:126NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

09:44:43:138NoneThe operation was canceled.

Amplitude.Mercury.Game.Game:Worker_StartSandbox(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Game.Game:Worker_StartSandbox(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:43:150NoneBackground worker has returned with error: The operation was canceled.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

09:44:43:151NoneSystem.OperationCanceledException: The operation was canceled. at Amplitude.Mercury.Game.Game+d__4.MoveNext () [0x00157] in :0 at Amplitude.Coroutine.Run () [0x00019] in :0

Amplitude.Framework.Manager:SetLastError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Manager:SetLastError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.Game.GameManager:StartGameExceptionHandler(System.Reflection.MonoParameterInfo)
Amplitude.AsyncOperation:Close(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Behaviour+AsyncOperation:Close(System.Reflection.MonoParameterInfo)
Amplitude.Framework.Behaviour+<>c__DisplayClass1_0`1[[System.Type, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:b__0(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Coroutine:Run()
Amplitude.Framework.Behaviour+d__5:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:43:163NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

09:44:43:164NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

09:44:43:164NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

09:44:43:165NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

09:44:43:167NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:43:167NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

09:44:43:241NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:44:43:421NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:44:43:555NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

09:44:43:556NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

09:44:43:589NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

09:44:46:973NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

09:44:48:864NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:44:48:864NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:48:864NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:44:48:864NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:44:48:870NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:44:48:870NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

09:44:48:870NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

09:44:49:398NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

09:44:50:306NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:306NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:307NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:307NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:308NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:309NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:309NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:309NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:309NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:309NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:309NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:309NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:310NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:313NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:313NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:313NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:313NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:313NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:313NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:313NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:314NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:314NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:314NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:314NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:314NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:314NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:314NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:316NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:316None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:316None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:316None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:316None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:316None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:316None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:317None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:50:522None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:44:50:534NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

09:44:50:534NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

09:44:50:567NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

09:44:50:568NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:44:50:589NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:50:590NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:50:590NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:50:590NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:50:590NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:44:50:917NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:44:50:918NoneLoading AI save: auto-save 1017.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

09:44:50:981NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:44:51:996NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:44:52:145NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:44:52:449NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:44:54:948NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

09:44:54:948NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:54:979NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:56:242NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:56:283NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

09:44:57:217NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:44:57:217NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:44:57:217NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:44:57:217NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:44:57:217NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:44:57:217NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:44:57:218NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:44:58:132NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:44:58:132NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:44:58:132NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:44:58:212NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:212None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

09:44:58:214NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:215NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:215NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:215None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

09:44:58:215None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

09:44:58:216NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:216NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:216NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:222NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:224None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

09:44:58:224NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:224None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

09:44:58:224NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:224NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:225NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:225NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:225NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:225NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:228NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:229NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:44:58:240NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:44:58:240NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:58:250NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:44:59:365NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:44:59:368NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:44:59:368NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:00:936NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:01:882NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:45:01:882NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:45:02:802NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:02:802NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:45:02:802NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:03:682NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:04:564NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:04:564NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:45:04:564NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:45:05:640NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:05:640NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:45:05:640NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:45:06:721NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:06:721NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:07:702NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:07:727NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:45:10:916NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:10:918NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:10:918NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:10:918NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:10:918NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:11:210NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:11:211NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:11:211NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:15:979NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

09:45:16:808NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:45:16:808NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:45:16:808NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:45:16:854NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:16:854NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:16:854NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:16:854NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:19:101NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:102NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:19:102NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:19:102NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:19:170NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:246NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:305NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:19:306NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:19:375NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:525NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:597NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:666NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:735NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:805NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:873NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:19:944NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:20:084NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:20:157NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:20:226NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:20:568NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:20:671NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:20:672NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:20:672NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:20:672NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:20:673NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:20:673NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:20:746NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:22:168NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:22:168NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:22:168NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:22:168NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:22:369NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:22:624NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:22:655NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:22:760NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:22:921NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:23:131NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:23:254NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:23:314NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:23:314NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:23:315NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:23:322NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:45:24:909None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #16666 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:24:956None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19473 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:24:963None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17085 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:24:971None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #16980 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:086None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19832 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:093None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #14818 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:096None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17094 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:097None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #16926 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:109None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era5_European #19804 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:110None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12196 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:113None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19657 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:114None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #16893 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:116None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17040 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:117None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #17432 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:118None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18231 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:129None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #17083 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:131None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #19474 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:132None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #17920 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:133None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17419 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:134None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #14613 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:135None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #10665 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:140None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19811 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:141None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #16842 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:142None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Snow #14775 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:144None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #15115 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:145None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #12913 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:147None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_AfsharidPersia #17232 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:513None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17833 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:515None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14144 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:516None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:517None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #5958 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:518None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #16944 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:530None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #10667 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:536None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17391 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:537None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #19655 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:539None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #16979 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:548None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #15117 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #16909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:556None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17008 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:557None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17025 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17124 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:565None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16463 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:569None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:570None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #16975 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:572None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #19814 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:573None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #19393 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #15116 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:577None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #12918 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:611None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #17261 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:612None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #12324 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:684None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #19843 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:685None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #16042 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:686None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17142 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:693None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18123 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:694None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #10770 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:695None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17649 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:724None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #18750 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:730None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18612 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #9936 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:733None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #19159 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:734None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #15208 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:744None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era5_European #1399 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:754None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era5_European #19789 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:755None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #16924 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:761None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #19387 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:763None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #18004 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:770None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18581 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:779None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era5_European #18595 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:786None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18633 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:804None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #19587 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:805None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #19607 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:806None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19504 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:812None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #19635 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #19771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:827None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era5_European #19775 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:828None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era5_European #19805 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:829None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19777 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:836None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #19821 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:840None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19779 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:841None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19780 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:867None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14388 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:868None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14530 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:869None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14598 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:871None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14710 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:872None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15531 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:873None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15682 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:874None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:875None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15758 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:894None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14609 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:895None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14689 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:897None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:898None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14840 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:899None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14793 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:901None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15070 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:902None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15340 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:903None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15585 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:904None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17250 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:905None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17309 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:907None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17355 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:908None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17444 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:910None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14836 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:911None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14838 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:912None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #14995 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:913None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15040 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:914None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15227 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:915None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17591 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:916None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17608 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:917None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17853 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:919None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15098 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:920None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15198 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:921None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15276 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15556 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:924None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15555 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:926None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15575 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:927None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15683 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16512 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16732 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:931None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15689 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15846 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:933None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #15860 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:934None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16105 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:937None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #17628 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:938None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #17848 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:940None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16780 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:941None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16807 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:942None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16820 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:943None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16833 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:946None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #16824 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:947None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #16958 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:948None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #17184 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:951None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #17269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #17343 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:953None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #19604 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:954None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #19782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:957None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #17446 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:958None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #17494 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #17517 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:962None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #17531 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:963None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #18827 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:964None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #19087 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:965None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #19169 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:966None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17489 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:968None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17537 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:969None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:970None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17609 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:971None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #18141 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:972None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #18168 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:973None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #18241 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:975None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #18265 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:976None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #19464 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:977None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #19815 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:979None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #19795 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:25:982NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 33615 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:45:25:985UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:26:034NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

09:45:26:077NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

09:45:26:079NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

09:45:28:499None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #19795 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:28:500NoneAirFormation AudioEvent not defined with status NuclearStrikePreparation for 'PresentationPawn(Clone)' of empire#0

Amplitude.Mercury.Presentation.PresentationAirFormation:PostAudioEvent(System.Reflection.MonoParameterInfo)

09:45:28:503None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #17269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:28:503NoneAirFormation AudioEvent not defined with status NuclearStrikePreparation for 'PresentationPawn(Clone)' of empire#0

Amplitude.Mercury.Presentation.PresentationAirFormation:PostAudioEvent(System.Reflection.MonoParameterInfo)

09:45:28:563NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

09:45:28:563NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

09:45:28:563NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

09:45:29:839NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:29:907NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:30:473None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:474None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:474None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:474None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:475None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:475None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:475None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:476None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:476None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:477None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:477None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:477None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:478None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:478None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:479None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:479None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:479None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:479None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:480None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:480None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:480None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:45:30:500UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.3 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:30:731NoneAI Synchronization took 40.5402ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:33:181NoneAI post synchronization passes took 2.4 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

09:45:33:462None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 1078.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:463None[Empire 1] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 3164.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:471None[Empire 1] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 17118.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:776None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:776None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:905NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:33:959NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:45:33:987None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:987None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:987None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:987None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:987None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:33:988NoneThe AI decision process took 3.3 seconds to be executed (3.0 seconds of AI processing and 0.3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

09:45:34:096NoneAI Synchronization took 40.9974ms at frame 36 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:34:290None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 1078.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:290None[Empire 1] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 3164.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:547None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:547None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:641NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:34:656None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:656None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:656None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:656None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:656None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:969None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 1078.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:34:969None[Empire 1] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 3164.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:35:364None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:35:364None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:35:458NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:35:491None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:35:491None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:35:491None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:35:491None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:35:491None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:35:691NoneAI Synchronization took 40.2538ms at frame 76 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:35:780None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 1078.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:35:780None[Empire 1] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 3164.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:031None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:031None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:127NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:36:142None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:142None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:142None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:142None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:142None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:274NoneAI Synchronization took 42.8388ms at frame 95 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:36:446None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 1078.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:446None[Empire 1] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 3164.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:627None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:627None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:721NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:36:737None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:737None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:737None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:737None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:737None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:36:830NoneAI Synchronization took 41.5688ms at frame 109 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:36:965NoneObject reference not set to an instance of an object

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:RemoveDistrictFromSettlementBoroughs(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:RemoveDistrictFromSettlementBoroughs(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:RemoveExtensionDistrict(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CancelNationalProject(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:DestroyEmpireWideConstruction(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:SimulationEventRaised_TerritoryOwnerChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:UnclaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:DetachTerritoryFromSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:RemoveTerritoryFromCity(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:DetachTerritoryFromCity(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetDistrictAsDamaged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.AirStrike:ApplyNuclearDamage()
Amplitude.Mercury.Simulation.AirStrike:Begin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.ChangeState(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.CheckTransition()
Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.ChangeState(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.CheckTransition()
Amplitude.Mercury.Simulation.AirStrike:TriggerNuclearStrike()
Amplitude.Mercury.Simulation.CameraSequenceController:SetCameraSequenceState(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCommunication:ProcessOrderChangeCameraSequenceState(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:45:37:025None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 1078.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:025None[Empire 1] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 3164.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:171NonePresentation Battle 19851: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:37:172NonePresentation Battle 19851: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:37:174NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:37:181NoneRestorePresentationBattlePreview created ticket #241.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:37:182NonePresentation Battle 19851: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=14775, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:37:183NonePresentation Battle 19851: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=13452, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:37:183None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #13452 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:37:183NonePresentation Battle 19851: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:37:186NonePresentation Battle 19851: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:37:192NonePresentation Battle 19851: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:37:193NonePresentation Battle 19851: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:37:194NonePresentation Battle 19851: Execute action[8]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:37:197None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #19795 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:37:198None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #17269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:37:228NoneRequestRestoreAsyncOperation_Completed for ticket #241.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:45:37:228NoneRestorePresentationBattlePreview skipped due to ended battle #19851

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:45:37:228NoneRequestAsyncOperation_Dismissed for ticket #241.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:45:37:279None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:279None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:420NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:37:441None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:441None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:441None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:441None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:441None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:568NoneAI Synchronization took 43.9009ms at frame 132 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:37:720NoneArmy 19789 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

09:45:37:748NoneCan't find entity 10771 of ongoing task. Fails the task 48574.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:37:930None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:37:930None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:024NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:38:040None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:042None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:042None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:042None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:043None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:167NoneAI Synchronization took 43.9419ms at frame 155 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:38:475None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:608None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:608None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:703NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:38:720None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:720None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:720None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:720None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:720None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:38:838NoneAI Synchronization took 41.8178ms at frame 184 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:39:185None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:307None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:307None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:399NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:39:419None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:419None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:419None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:419None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:419None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:522NoneAI Synchronization took 42.9883ms at frame 199 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:39:720None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:822None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:823None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:924NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:39:943None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:943None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:943None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:943None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:39:943None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:40:058NoneAI Synchronization took 41.565ms at frame 211 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:40:277None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:40:407None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:40:407None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:40:500NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:40:529None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:40:529None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:40:529None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:40:529None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:40:529None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:40:646NoneAI Synchronization took 41.0841ms at frame 226 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:41:026None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:137None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:137None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:232NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:41:247None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:247None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:247None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:247None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:247None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:341NoneAI Synchronization took 41.2767ms at frame 232 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:41:512None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:624None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:624None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:723NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:41:743None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:743None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:743None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:743None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:743None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:41:857NoneAI Synchronization took 41.5298ms at frame 247 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:42:076None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:188None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:188None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:284NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:42:299None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:299None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:299None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:299None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:299None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:432NonePresentation Battle 19851: Execute action[9]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:42:433NonePresentation Battle 19851: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19805. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:45:42:686None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:788None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:788None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:883NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:42:898None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:899None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:900None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:901None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:42:901None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:021NoneAI Synchronization took 40.9229ms at frame 262 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:43:190None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:293None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:293None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:375None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #17269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:43:390NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:43:413None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:413None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:413None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:413None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:413None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:699None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:800None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:800None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:896NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:43:928None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:936None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:936None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:936None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:43:936None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:44:030NoneAI Synchronization took 41.1177ms at frame 270 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:44:380None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:44:494None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:44:494None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:44:609NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:44:626None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:44:626None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:44:626None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:44:626None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:44:626None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:44:720NoneAI Synchronization took 41.1977ms at frame 278 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:44:918None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:018None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:018None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:115NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:45:129None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:129None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:129None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:129None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:129None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:246NoneAI Synchronization took 42.6581ms at frame 282 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:45:361None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #19795 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:45:45:457None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:568None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:568None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:664NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:45:679None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:679None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:679None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:679None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:679None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:45:776NoneAI Synchronization took 43.2305ms at frame 285 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:46:143None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:255None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:255None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:354NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:46:380None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:380None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:380None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:380None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:380None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:535NoneAI Synchronization took 41.5211ms at frame 291 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:46:710None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:821None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:821None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:917NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:46:930None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:930None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:930None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:930None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:46:930None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:47:193None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:47:325None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:47:325None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:47:420NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:47:439None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:47:439None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:47:439None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:47:439None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:47:439None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:47:604NoneAI Synchronization took 43.7208ms at frame 303 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:47:964None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:077None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:077None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:174NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:48:197None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:197None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:197None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:197None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:197None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:391None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:500None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:500None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:598NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:48:612None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:612None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:612None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:613None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:613None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:48:707NoneAI Synchronization took 42.3308ms at frame 309 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:48:906None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:018None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:018None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:113NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:49:129None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:129None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:129None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:129None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:129None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:522None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:633None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:633None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:730NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:49:744None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:744None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:744None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:744None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:744None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:49:856NoneAI Synchronization took 44.9184ms at frame 319 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:50:019None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:129None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:129None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:224NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:50:242None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:242None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:242None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:242None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:242None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:343NoneAI Synchronization took 41.9179ms at frame 322 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:50:565None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:669None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:669None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:766NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:50:780None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:780None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:780None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:780None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:780None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:50:872NoneAI Synchronization took 41.3458ms at frame 325 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:51:215None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:319None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:319None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:415NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:51:439None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:439None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 7359.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:439None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:439None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:439None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:533NoneAI Synchronization took 41.5948ms at frame 328 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:51:744None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:854None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:854None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:888NoneCan't find entity 19607 of ongoing task. Fails the task 92894.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:45:51:971None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:971None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:971None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:51:971None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:52:078NoneAI Synchronization took 41.7498ms at frame 332 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:52:284None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:52:393None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:52:393None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:52:490NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:52:504None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:52:504None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:52:504None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:52:504None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:52:627NoneAI Synchronization took 41.0773ms at frame 338 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:53:001None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:112None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:112None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:207NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:53:223None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:223None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:223None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:223None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:333NoneAI Synchronization took 41.1015ms at frame 342 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:53:496None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:608None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:608None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:702NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:53:721None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:721None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:721None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:721None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:53:983None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:094None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:094None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:189NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:54:207None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:207None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:207None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:207None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:572None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:685None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:685None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:782NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:54:803None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:804None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:804None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:54:805None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:001NoneAI Synchronization took 41.0942ms at frame 356 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:55:140None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:250None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:250None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:343NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:55:363None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:363None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:363None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:363None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:455NoneAI Synchronization took 41.5934ms at frame 363 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:55:684None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:722NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:45:55:795None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:795None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:888NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:55:907None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:907None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:907None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:55:907None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:012NoneAI Synchronization took 40.4552ms at frame 370 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:56:361None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:464None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:464None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:559NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:56:574None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:574None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:574None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:574None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:837None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:938None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:56:938None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:030NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:57:049None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:049None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:050None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:050None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:147NoneAI Synchronization took 42.8038ms at frame 382 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:57:354None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:455None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:455None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:546NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:57:565None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:565None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:565None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:57:565None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:002None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:103None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:103None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:197NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:58:214None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:214None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:214None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:214None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:305NoneAI Synchronization took 41.3083ms at frame 393 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:58:438None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:550None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:550None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:643NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:58:662None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:662None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:662None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:662None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:58:933None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:036None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:036None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:131NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:59:148None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:148None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:148None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:148None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:246NoneAI Synchronization took 42.0094ms at frame 402 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:45:59:586None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:726None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:726None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:819NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:45:59:839None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:839None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:839None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:45:59:839None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:011None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:122None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:122None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:215NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:00:234None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:234None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:234None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:234None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:325NoneAI Synchronization took 41.1074ms at frame 406 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:00:518None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:629None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:629None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:723NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:00:741None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:741None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:741None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:00:741None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:125None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:226None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:226None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:319NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:01:339None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:339None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:339None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:339None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:464NoneAI Synchronization took 42.2096ms at frame 409 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:01:621None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:723None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:723None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:819NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:01:835None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:835None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:835None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:01:835None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:057None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:167None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:168None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:260NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:02:279None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:279None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:279None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:279None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:375NoneAI Synchronization took 41.4851ms at frame 415 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:02:717None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:827None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:827None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:921NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:02:938None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:938None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:938None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:02:938None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:105UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular228

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:46:03:141None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:250None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:250None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:344NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:03:363None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:363None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:363None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:363None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:778None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:890None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:890None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:03:983NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:04:002None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:002None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:002None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:002None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:137NoneAI Synchronization took 40.8135ms at frame 428 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:04:267None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:368None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:368None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:463NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:04:481None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:481None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:481None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:481None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:703None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:805None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:805None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:897NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:04:917None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:917None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:917None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:04:917None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:343None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:447None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:447None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:540NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:05:558None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:558None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:558None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:558None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:650NoneAI Synchronization took 41.3902ms at frame 441 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:05:850None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:960None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:05:960None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:055NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:06:073None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:073None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:073None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:073None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:170NoneAI Synchronization took 44.0467ms at frame 452 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:06:369None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:396NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:46:06:469None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:469None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:564NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:06:582None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:582None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:582None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:582None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:06:945None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:047None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:047None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:142NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:07:159None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:159None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:159None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:159None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:333NoneAI Synchronization took 41.6732ms at frame 458 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:07:474None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:585None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:585None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:681NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:07:696None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:696None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:696None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:696None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:07:971None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:073None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:073None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:167NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:08:183None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:183None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:183None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:183None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:274NoneAI Synchronization took 41.5004ms at frame 461 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:08:637None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:739None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:739None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:759NonePresentation Battle 19851: Execute action[11]: SetAutoResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetAutoResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:46:08:760NonePresentation Battle 19851: Execute action[12]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:46:08:760NonePresentation Battle 19851: Execute action[13]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:46:08:760NonePresentation Battle 19851: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:46:08:760None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #14775 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:760None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #19805 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:760None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #13452 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:761None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #13452 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:761None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #14775 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:761NoneReleasePresentationBattlePreview attacker #14775, defender #13452

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:761NoneHidePresentationBattlePreview attacker #14775, defender #13452

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:46:08:762None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #14775 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:762None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #13452 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:763None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #14775 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:763None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #13452 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:08:833NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:08:848None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:848None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:848None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:08:848None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:036NoneCan't find entity 19805 of ongoing task. Fails the task 49858.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:09:062None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:172None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:172None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:267NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:09:283None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:283None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:283None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:283None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:374NoneAI Synchronization took 40.2371ms at frame 466 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:09:576None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:677None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:677None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:773NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:09:791None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:791None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:791None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:09:791None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:176None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:289None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:289None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:383NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:10:400None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:400None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:400None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:400None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:570NoneAI Synchronization took 39.5326ms at frame 473 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:10:704None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:806None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:806None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:900NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:10:917None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:917None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:917None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:10:917None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:139None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:240None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:240None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:333NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:11:350None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:350None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:350None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:350None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:441NoneAI Synchronization took 39.0213ms at frame 476 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:11:796None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:898None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:898None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:11:991NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:12:010None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:010None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:010None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:010None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:214None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:316None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:316None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:409NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:12:426None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:426None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:426None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:426None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:597NoneAI Synchronization took 39.1988ms at frame 479 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:12:793None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:894None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:894None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:12:987NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:13:006None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:006None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:006None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:006None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:371None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:473None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:473None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:569NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:13:584None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:584None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:584None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:584None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:674NoneAI Synchronization took 39.8487ms at frame 482 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:46:13:818None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:920None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:13:920None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:013NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:14:032None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:032None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:032None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:032None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:305None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:406None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:406None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:499NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:14:517None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:517None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:518None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:518None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:14:954None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:064None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:064None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:159NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:15:176None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:176None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:176None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:176None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:459None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:560None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:560None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:652NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:15:670None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:670None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:670None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:670None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:893None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:995None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:15:995None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:088NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:16:106None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:106None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:106None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:106None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:480None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:591None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:591None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:686NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:16:702None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:702None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:702None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:702None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:919NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:16:936None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:936None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:936None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:16:936None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:19:652None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:19:754None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:19:754None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:19:848NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:19:866None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:19:866None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:19:866None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:19:866None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:100None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:212None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:212None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:305NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:20:323None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:323None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:323None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:323None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:698None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:799None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:799None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:892NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:20:911None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:911None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:911None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:20:911None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:174None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:286None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:286None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:379NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:21:399None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:399None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:399None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:399None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:633None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:734None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:734None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:831NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:21:846None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:846None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:846None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:21:846None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:22:212None[Empire 3] No suitable tiles found to place construction Extension_Base_Science in settlement 19947.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:22:323None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 10991.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:22:323None[Empire 4] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 11102.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:22:416NoneMaximum allocation passes count reached (100) for empire 5.

Amplitude.AI.Brain:Run()

09:46:22:434None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 4273.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:22:434None[Empire 5] No suitable tiles found to place construction Extension_Era5_Siam in settlement 11138.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:22:434None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 14166.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:22:434None[Empire 5] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 16216.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

09:46:49:235NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

09:46:49:236NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

09:46:49:236NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

09:46:49:236NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

09:46:49:236NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:49:236NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

09:46:49:278NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

09:46:49:414NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:46:49:580NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:46:49:706NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

09:46:49:706NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

09:46:49:707None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:46:49:807NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:46:49:865NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:46:49:922NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:46:49:955NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:46:50:064NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:46:50:161NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:46:50:190NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

09:46:50:192NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

09:46:50:209NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

09:46:52:646NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:46:52:646NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:46:52:646NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:46:52:646NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:46:52:654NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:46:52:654NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

09:46:52:661NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

09:46:53:043UI Steam[UI] The PictureRequest 103d63d30f804766b4da9a3b1ffaaf39 is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:46:53:354UI Steam[UI] The PictureRequest 843ccc30b0cf4334a0415c3247079db3 is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:46:53:873UI Steam[UI] The PictureRequest 890d875ce2944965bd297be48558432e is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:46:54:055UI Steam[UI] The PictureRequest ee5d269d552d45d096e276f7b0995392 is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:46:54:224UI Steam[UI] The PictureRequest 464bee4a21494d83befdbc2f4554c016 is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:46:54:376UI Steam[UI] The PictureRequest 356aa3647d5b4735a95d2ce60f836f75 is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:46:57:278UI Steam[UI] The PictureRequest 825382f1fd1c4b05a98c49a5de9d8a13 is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:46:59:177UI Steam[UI] The PictureRequest 722663537a5e43be8a7867ca99a2cbfd is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:47:01:523UI Steam[UI] The PictureRequest ea31382a37e5441cb336ca77bc8327f6 is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:47:05:163UI Steam[UI] The PictureRequest 8c62de56ad7343f0a045bac32cf005f6 is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:47:09:466UI Steam[UI] The PictureRequest 410f3623fca74796adc573bfbec4c78f is complete

Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture()
Amplitude.Mercury.UI.LobbySlot:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:47:26:445NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

09:47:26:447None[GameOptions] Random Options resolved after '1' tries.

Amplitude.Mercury.Options.GameOptionsManager:ResolveAllRandomOptions()

09:47:32:609None[WorldGenerator][POI] for Strategic 29 Pois are not placed allMandatoryPlaced:False forceMandatory:True, districtCount:1039

Amplitude.Mercury.WorldGenerator.Generator.Tasks.Generator.CreatePointOfInterrests:Distibute(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:289None[WorldGenerator][POI] for NaturalModifier 20 Pois are not placed allMandatoryPlaced:True forceMandatory:False, districtCount:1528

Amplitude.Mercury.WorldGenerator.Generator.Tasks.Generator.CreatePointOfInterrests:Distibute(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:390Nonewe cannot place 1 NaturalWonders

Amplitude.Mercury.WorldGenerator.Generator.Tasks.Generator.CreateNaturalWonders:SelectWonders()

09:47:35:459NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:459NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:460NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:460NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:461NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:462NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:463NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:463NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:463NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:463NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:463NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:463NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:463NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:466NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:466NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:466NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:466NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:467NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:467NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:467NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:467NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:468NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:468NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:468NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:468NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:468NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:468NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:469NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:470None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:470None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:471None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:493NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:47:35:494NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:47:35:494NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:47:35:495NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:47:35:495NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:47:35:495NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:47:35:536None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:47:35:537None[ANALYTICS] GameSessionCreated event posted

Amplitude.Mercury.Analytics.AnalyticsEvent_GameSessionCreated:SimulationEventRaised_SandboxStarted(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:35:545NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

09:47:35:545NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

09:47:35:567NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

09:47:35:567NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:47:35:673NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:47:35:844NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:47:35:844NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:47:35:890NoneAI Synchronization took 23.7604ms at frame 7 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

09:47:35:980NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:47:36:093NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:36:142NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

09:47:36:143NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:36:154NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:36:496NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:36:517NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

09:47:36:748NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:47:36:748NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:47:36:748NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:47:36:748NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:47:36:748NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:47:36:748NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:47:36:748NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:47:37:327NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:47:37:327NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:47:37:327NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:47:37:363NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:363None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

09:47:37:370NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:370NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:370NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:370None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

09:47:37:371None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

09:47:37:371NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:371NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:371NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:374NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:376None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

09:47:37:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:376None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

09:47:37:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:377NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:37:380NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:37:380NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:37:398NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:38:556NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:38:558NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:40:226NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:40:226NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:41:168NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:42:096NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:42:097NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:42:097NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:43:005NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:43:005NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:43:005NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:43:918NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:44:955NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:44:955NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:44:955NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:45:988NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

09:47:45:988NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:45:988NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:47:45:988NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:45:989NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:46:887NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:46:887NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:47:49:910NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:49:911NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:49:911NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:49:911NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:49:911NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:50:050NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:50:050NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:50:050NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:50:960NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:47:50:960NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:47:50:960NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:47:51:010NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:51:955NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:51:955NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:51:955NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:51:955NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:52:155NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:52:297NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:297NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:297NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:297NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:298NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:298NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:298NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:299NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:299NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:513NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:52:624NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:52:747NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:52:769NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:52:870NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:53:002NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:53:133NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:53:234NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:53:282NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:53:282NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:53:283NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:53:289NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:47:53:598None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #765 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:53:607None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #768 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:53:616None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:53:626None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #774 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:53:635None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #777 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:53:635NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 17555 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:47:53:636UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:53:656NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

09:47:53:659NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

09:47:53:659NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

09:47:53:711NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

09:47:53:711NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

09:47:53:711NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

09:47:53:754NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:53:756NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:53:815UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:47:55:194None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #795 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:327None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #799 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:329None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #802 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:330None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #805 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:331None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #808 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:332None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #812 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:334None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #815 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:335None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #818 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:336None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #821 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:338None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #825 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:339None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #828 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:340None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #831 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:341None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:343None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #838 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:344None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #841 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:345None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #844 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:346None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #847 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:348None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #850 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:349None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #854 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:350None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #857 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:55:351None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #860 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:47:56:325NoneAI post synchronization passes took 2.5 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

09:47:56:480NoneThe AI decision process took 2.6 seconds to be executed (2.5 seconds of AI processing and 0.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

09:48:30:983NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:30:983NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:31:449None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #877 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:31:450None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #881 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:31:451None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #884 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:31:453None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #887 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:31:454None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #890 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:31:455None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #894 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:31:456None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #897 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:31:457None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #900 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:31:458None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #903 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:37:519NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:ClaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AttachTerritoryToSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateRegion(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateCampAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:ProcessOrderArmySettle(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:48:39:679NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:39:679NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:40:617NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:48:42:072None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #924 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:42:766None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #926 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:283NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:47:283NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:47:663None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #944 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:664None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:666None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:667None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #950 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:668None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #952 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:669None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #954 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:670None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #956 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:671None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #958 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:672None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #960 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:674None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #962 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:675None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #964 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:676None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #966 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:680None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:681None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #970 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:682None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:683None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #974 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:685None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #976 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:686None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #978 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:687None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #980 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:688None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #982 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:47:689None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #984 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:49:783NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:ClaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AttachTerritoryToSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateRegion(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateCampAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:ProcessOrderArmySettle(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:48:49:783None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:52:375None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #991 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:54:336NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:48:54:990NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:54:990NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:55:377None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1003 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:55:378None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1005 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:55:379None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:55:380None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1009 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:55:381None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1011 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:55:382None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1013 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:55:383None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1015 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:55:385None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1017 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:55:386None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1019 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:57:983NonePresentation Battle 1022: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:57:983NonePresentation Battle 1022: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:57:983NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:57:984NoneRestorePresentationBattlePreview created ticket #3207.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:57:984NonePresentation Battle 1022: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=768, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:57:984NonePresentation Battle 1022: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=924, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:57:984NonePresentation Battle 1022: Execute action[4]: ParticipantJoined. EmpireIndex=68, Guid=850, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:57:984None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #850 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:57:984NonePresentation Battle 1022: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:57:989NonePresentation Battle 1022: Execute action[6]: ReportDeploymentZone. EmpireIndex=68, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:57:989NonePresentation Battle 1022: Execute action[7]: StartConfirmation. EmpireIndex=68 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:58:021NoneRequestRestoreAsyncOperation_Completed for ticket #3207.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:48:58:021NoneRestorePresentationBattlePreview skipped due to ended battle #1022

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:48:58:021NoneRequestAsyncOperation_Dismissed for ticket #3207.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:48:58:290NonePresentation Battle 1022: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:58:290NonePresentation Battle 1022: Execute action[9]: ContenderConfirmed. EmpireIndex=68 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:58:290NonePresentation Battle 1022: Execute action[10]: AddFoodToSpoilsOfWar (initialActionType: AddFoodToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:58:290NonePresentation Battle 1022: Execute action[11]: AddInfluenceToSpoilsOfWar (initialActionType: AddInfluenceToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:58:290NonePresentation Battle 1022: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:48:58:290None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:58:290None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #924 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:58:290None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:58:290NoneReleasePresentationBattlePreview attacker #768, defender #850

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:58:290NoneHidePresentationBattlePreview attacker #768, defender #850

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:48:58:290None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:58:290None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:48:58:789NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:ClaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AttachTerritoryToSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateRegion(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateCampAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:ProcessOrderArmySettle(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:48:58:910None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #828 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:48:59:517NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:49:00:319UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular222

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:49:00:993NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:ClaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AttachTerritoryToSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateRegion(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateCampAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:ProcessOrderArmySettle(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:49:02:134NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:49:07:784NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:49:07:799NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:07:800NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:11:886None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1073 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:12:290None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:12:695None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1075 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:15:816NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:15:816NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:16:963NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:49:18:304NonePresentation Battle 1092: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:304NonePresentation Battle 1092: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:304NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:18:305NoneRestorePresentationBattlePreview created ticket #4035.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:18:305NonePresentation Battle 1092: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=771, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:305NonePresentation Battle 1092: Execute action[3]: ParticipantJoined. EmpireIndex=68, Guid=877, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:305None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #877 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:18:305NonePresentation Battle 1092: Execute action[4]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:306NonePresentation Battle 1092: Execute action[5]: ReportDeploymentZone. EmpireIndex=68, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:306NonePresentation Battle 1092: Execute action[6]: StartConfirmation. EmpireIndex=68 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:355NoneRequestRestoreAsyncOperation_Completed for ticket #4035.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:49:18:355NoneRestorePresentationBattlePreview skipped due to ended battle #1092

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:49:18:355NoneRequestAsyncOperation_Dismissed for ticket #4035.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:49:18:408NonePresentation Battle 1092: Execute action[7]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:479NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:49:18:497NonePresentation Battle 1092: Execute action[8]: ContenderConfirmed. EmpireIndex=68 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:497NonePresentation Battle 1092: Execute action[9]: AddFoodToSpoilsOfWar (initialActionType: AddFoodToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:497NonePresentation Battle 1092: Execute action[10]: AddInfluenceToSpoilsOfWar (initialActionType: AddInfluenceToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:497NonePresentation Battle 1092: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:18:497None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:18:497None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:18:497NoneReleasePresentationBattlePreview attacker #771, defender #877

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:18:497NoneHidePresentationBattlePreview attacker #771, defender #877

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:49:18:497None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #771 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:18:497None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #771 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:18:901None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1108 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:19:983NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:49:26:695NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:49:28:887NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:49:28:890NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:49:28:904NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:28:904NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:29:296None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1123 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:29:350None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1125 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:29:351None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1127 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:29:352None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1129 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:29:353None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:29:355None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:32:476NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:ClaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AttachTerritoryToSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateRegion(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateCampAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:ProcessOrderArmySettle(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:49:33:012None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1139 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:33:475NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:49:33:549None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #799 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:35:565NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:ClaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AttachTerritoryToSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateRegion(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateCampAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:ProcessOrderArmySettle(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:49:38:428NonePresentation Battle 1146: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:428NonePresentation Battle 1146: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:428NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:38:429NoneRestorePresentationBattlePreview created ticket #4810.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:38:429NonePresentation Battle 1146: Execute action[2]: ParticipantJoined. EmpireIndex=4, Guid=774, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:429NonePresentation Battle 1146: Execute action[3]: ParticipantJoined. EmpireIndex=68, Guid=894, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:429None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #894 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:38:429NonePresentation Battle 1146: Execute action[4]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:429NonePresentation Battle 1146: Execute action[5]: ReportDeploymentZone. EmpireIndex=68, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:429NonePresentation Battle 1146: Execute action[6]: StartConfirmation. EmpireIndex=68 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:449NoneRequestRestoreAsyncOperation_Completed for ticket #4810.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:49:38:449NoneRestorePresentationBattlePreview skipped due to ended battle #1146

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:49:38:449NoneRequestAsyncOperation_Dismissed for ticket #4810.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:49:38:517NonePresentation Battle 1146: Execute action[7]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:517NonePresentation Battle 1146: Execute action[8]: ContenderConfirmed. EmpireIndex=68 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:517NonePresentation Battle 1146: Execute action[9]: AddFoodToSpoilsOfWar (initialActionType: AddFoodToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:517NonePresentation Battle 1146: Execute action[10]: AddInfluenceToSpoilsOfWar (initialActionType: AddInfluenceToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:517NonePresentation Battle 1146: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:38:517NoneReleasePresentationBattlePreview attacker #774, defender #894

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:38:517NoneHidePresentationBattlePreview attacker #774, defender #894

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:49:39:203None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #799 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:41:416None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:41:416None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:41:416None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:41:416None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:41:416None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:41:416None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:41:421None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

Amplitude.Mercury.Simulation.DepartmentOfDevelopment:FillEraStarThresholdParams(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:41:525NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:41:525NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:41:904None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1197 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:41:905None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1195 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:43:514NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:43:812NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:44:063None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1200 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:44:072None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1201 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:49:44:101NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:44:315NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:44:519NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:44:708NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:44:911NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:45:112NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:45:316NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:45:537NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:45:719NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:45:930NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:46:121NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:46:335NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:46:556NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:46:756NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:46:960NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:158NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:219NonePresentation Battle 1203: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:219NonePresentation Battle 1203: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:219NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:220NoneRestorePresentationBattlePreview created ticket #5227.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:220NonePresentation Battle 1203: Execute action[2]: ParticipantJoined. EmpireIndex=4, Guid=1200, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:220NonePresentation Battle 1203: Execute action[3]: ParticipantJoined. EmpireIndex=4, Guid=991, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:220NonePresentation Battle 1203: Execute action[4]: ParticipantJoined. EmpireIndex=68, Guid=808, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:220None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #808 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:220NonePresentation Battle 1203: Execute action[5]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:220NonePresentation Battle 1203: Execute action[6]: ReportDeploymentZone. EmpireIndex=68, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:220NonePresentation Battle 1203: Execute action[7]: StartConfirmation. EmpireIndex=68 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:240NoneRequestRestoreAsyncOperation_Completed for ticket #5227.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:49:47:240NoneRestorePresentationBattlePreview skipped due to ended battle #1203

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:49:47:240NoneRequestAsyncOperation_Dismissed for ticket #5227.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:49:47:382NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:524NonePresentation Battle 1203: Execute action[8]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:524NonePresentation Battle 1203: Execute action[9]: ContenderConfirmed. EmpireIndex=68 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:524NonePresentation Battle 1203: Execute action[10]: AddFoodToSpoilsOfWar (initialActionType: AddFoodToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:524NonePresentation Battle 1203: Execute action[11]: AddInfluenceToSpoilsOfWar (initialActionType: AddInfluenceToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:524NonePresentation Battle 1203: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:49:47:524None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1200 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:524None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #991 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:524None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1200 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:525None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #991 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:525NoneReleasePresentationBattlePreview attacker #1200, defender #808

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:525NoneHidePresentationBattlePreview attacker #1200, defender #808

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:49:47:525None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1200 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:525None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1200 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:561NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:774NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:47:963NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:48:173NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:48:229NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:49:48:362NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:48:523NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:48:814NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:48:924NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:49:217NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:49:325NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:49:622NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:51:225NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:49:51:724NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:52:022NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:55:542NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:55:844NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:57:743NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:58:044NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:49:59:943NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:00:241NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:00:938UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular232

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:50:04:773NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:50:04:773NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:50:04:786NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:05:085NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:06:136NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:09:100NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:09:402NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:10:434NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:11:301NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:11:596NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:13:502NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:13:799NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:15:244NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:15:703NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:16:002NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:17:737NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:50:17:758NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:17:758NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:18:124None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1255 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:19:749NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:050NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:137None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:20:288NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:352NonePresentation Battle 1259: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:352NonePresentation Battle 1259: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:352NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:353NoneRestorePresentationBattlePreview created ticket #5770.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:353NonePresentation Battle 1259: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=768, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:353NonePresentation Battle 1259: Execute action[3]: ParticipantJoined. EmpireIndex=68, Guid=1123, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:353None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1123 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:353NonePresentation Battle 1259: Execute action[4]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:353NonePresentation Battle 1259: Execute action[5]: ReportDeploymentZone. EmpireIndex=68, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:353NonePresentation Battle 1259: Execute action[6]: StartConfirmation. EmpireIndex=68 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:353None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #982 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:353None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #982 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:373NoneRequestRestoreAsyncOperation_Completed for ticket #5770.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:50:20:373NoneRestorePresentationBattlePreview skipped due to ended battle #1259

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:50:20:373NoneRequestAsyncOperation_Dismissed for ticket #5770.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:50:20:519NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:645NonePresentation Battle 1259: Execute action[7]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:645NonePresentation Battle 1259: Execute action[8]: ContenderConfirmed. EmpireIndex=68 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:645NonePresentation Battle 1259: Execute action[9]: AddFoodToSpoilsOfWar (initialActionType: AddFoodToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:645NonePresentation Battle 1259: Execute action[10]: AddInfluenceToSpoilsOfWar (initialActionType: AddInfluenceToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:645NonePresentation Battle 1259: Execute action[11]: UpdateParticipant. EmpireIndex=2, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:645NonePresentation Battle 1259: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:20:645None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:645None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:645None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #982 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:645None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #982 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:645NoneReleasePresentationBattlePreview attacker #768, defender #1123

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:645NoneHidePresentationBattlePreview attacker #768, defender #1123

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:50:20:645None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:645None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:694NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:20:905NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:21:092NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:21:127NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:ClaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AttachTerritoryToSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateRegion(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateCampAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:ProcessOrderArmySettle(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:50:21:300NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:21:492NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:21:705NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:21:707NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:21:913NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:22:109NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:22:145None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:22:309NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:22:508NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:22:712NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:22:954NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:50:22:968NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:138NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:162NonePresentation Battle 1294: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:162NonePresentation Battle 1294: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:162NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:163NoneRestorePresentationBattlePreview created ticket #5998.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:166NonePresentation Battle 1294: Execute action[2]: ParticipantJoined. EmpireIndex=68, Guid=1125, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:166NonePresentation Battle 1294: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=765, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:166None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #765 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:166NonePresentation Battle 1294: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=926, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:166NonePresentation Battle 1294: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:168NonePresentation Battle 1294: Execute action[6]: ReportDeploymentZone. EmpireIndex=68, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:168NonePresentation Battle 1294: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:168NonePresentation Battle 1294: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:168NonePresentation Battle 1294: Execute action[9]: ContenderConfirmed. EmpireIndex=68 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:185NoneRequestRestoreAsyncOperation_Completed for ticket #5998.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:50:23:185NoneRestorePresentationBattlePreview skipped due to ended battle #1294

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:50:23:185NoneRequestAsyncOperation_Dismissed for ticket #5998.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:50:23:260NonePresentation Battle 1294: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:260NonePresentation Battle 1294: Execute action[11]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:260NonePresentation Battle 1294: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:260None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #765 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:260None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #926 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:260None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #765 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:261NoneReleasePresentationBattlePreview attacker #1125, defender #765

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:261NoneHidePresentationBattlePreview attacker #1125, defender #765

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:50:23:261None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #765 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:261None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #765 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:358None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #828 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:23:368NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:369NoneCan't find entity 765 of ongoing task. Fails the task 410.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:523NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:588None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:23:777NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:868NonePresentation Battle 1324: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:868NonePresentation Battle 1324: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:868NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:869NoneRestorePresentationBattlePreview created ticket #6034.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:869NonePresentation Battle 1324: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=1108, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:869NonePresentation Battle 1324: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=924, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:869NonePresentation Battle 1324: Execute action[4]: ParticipantJoined. EmpireIndex=68, Guid=978, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:869None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #978 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:23:870NonePresentation Battle 1324: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:870NonePresentation Battle 1324: Execute action[6]: ReportDeploymentZone. EmpireIndex=68, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:870NonePresentation Battle 1324: Execute action[7]: StartConfirmation. EmpireIndex=68 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:23:891NoneRequestRestoreAsyncOperation_Completed for ticket #6034.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:50:23:891NoneRestorePresentationBattlePreview skipped due to ended battle #1324

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:50:23:891NoneRequestAsyncOperation_Dismissed for ticket #6034.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:50:23:963NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:067NonePresentation Battle 1324: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:24:067NonePresentation Battle 1324: Execute action[9]: ContenderConfirmed. EmpireIndex=68 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:24:067NonePresentation Battle 1324: Execute action[10]: AddFoodToSpoilsOfWar (initialActionType: AddFoodToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:24:067NonePresentation Battle 1324: Execute action[11]: AddInfluenceToSpoilsOfWar (initialActionType: AddInfluenceToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:24:067NonePresentation Battle 1324: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:24:067None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1108 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:067None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #924 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:067None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1108 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:068NoneReleasePresentationBattlePreview attacker #1108, defender #978

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:068NoneHidePresentationBattlePreview attacker #1108, defender #978

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:50:24:068None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1108 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:068None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1108 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:195NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:344NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:599NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:24:750NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:25:835NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:50:26:727NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:27:022NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:27:639NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:50:27:857NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:28:536None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #828 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:28:927NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:29:225NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:29:487NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:31:128NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:31:137NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:31:422NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:34:667NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:34:968NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:36:873NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:37:172NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:38:581NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:39:074NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:39:369NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:41:275NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:41:573NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:663None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:663None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:663None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:663None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:663None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:663None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:665None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

Amplitude.Mercury.Simulation.DepartmentOfDevelopment:FillEraStarThresholdParams(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:665None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:665None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:665None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:665None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:665None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:665None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:666None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

Amplitude.Mercury.Simulation.DepartmentOfDevelopment:FillEraStarThresholdParams(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:775NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:42:775NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:44:764NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:44:771NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:44:815NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:058NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:092NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:141NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:157None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #1377 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:45:267NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:275NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:289NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:476NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:484NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:509NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:681NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:688NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:703NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:874NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:882NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:45:907NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:077NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:085NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:110NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:271NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:279NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:300NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:ClaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AttachTerritoryToSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateRegion(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateCampAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:ProcessOrderArmySettle(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:50:46:316NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:480NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:488NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:513NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:692NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:699NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:732NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:817None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #964 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:46:884NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:892NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:46:917NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:093NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:101NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:135NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:284NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:294NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:319NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:331NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:47:494NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:502NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:539NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:717NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:742NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:766NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:927NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:934NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:47:966NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:116NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:131NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:149NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:278NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:287NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:302NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:374None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #799 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:48:566NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:581NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:622NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:686NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:700NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:725NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:880NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:888NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:48:902NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:175NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:188NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:230NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:281NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:289NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:306NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:575NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:589NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:633NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:687NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:706NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:883NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:891NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:49:905NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:50:180NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:50:194NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:50:240NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:50:287NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:52:286NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:52:294NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:52:308NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:52:561None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #828 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:50:52:581NonePresentation Battle 1382: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:52:582NonePresentation Battle 1382: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:52:582NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:52:583NoneRestorePresentationBattlePreview created ticket #6679.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:52:583NonePresentation Battle 1382: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1109, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:52:583NonePresentation Battle 1382: Execute action[3]: ParticipantJoined. EmpireIndex=68, Guid=828, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:52:583None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #828 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:52:583NonePresentation Battle 1382: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:52:583NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:52:587NonePresentation Battle 1382: Execute action[5]: ReportDeploymentZone. EmpireIndex=68, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:52:587NonePresentation Battle 1382: Execute action[6]: StartConfirmation. EmpireIndex=68 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:52:588NonePresentation Battle 1382: Execute action[7]: ContenderConfirmed. EmpireIndex=68 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:52:593NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:50:52:598NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:52:610NoneRequestRestoreAsyncOperation_Completed for ticket #6679.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:50:52:610NoneRestorePresentationBattlePreview skipped due to ended battle #1382

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:50:52:610NoneRequestAsyncOperation_Dismissed for ticket #6679.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:50:52:642NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:485NonePresentation Battle 1382: Execute action[8]: SetAutoResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetAutoResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:54:486NonePresentation Battle 1382: Execute action[9]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:54:486NonePresentation Battle 1382: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:54:486NonePresentation Battle 1382: Execute action[11]: AddFoodToSpoilsOfWar (initialActionType: AddFoodToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:54:486NonePresentation Battle 1382: Execute action[12]: AddInfluenceToSpoilsOfWar (initialActionType: AddInfluenceToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:54:486NonePresentation Battle 1382: Execute action[13]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:54:486NonePresentation Battle 1382: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:50:54:486None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1109 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:486None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1109 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:486NoneReleasePresentationBattlePreview attacker #1109, defender #828

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:486NoneHidePresentationBattlePreview attacker #1109, defender #828

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:50:54:486None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1109 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:486None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1109 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:489NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:496NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:511NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:784NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:798NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:54:845NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:55:561NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:50:56:690NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:56:698NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:56:712NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:56:985NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:56:998NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:57:046NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:58:892NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:58:900NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:58:914NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:59:189NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:59:204NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:59:247NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:50:59:730NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:51:01:095NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:01:103NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:01:117NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:01:392NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:01:406NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:01:450NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:03:323NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:03:330NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:03:345NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:03:617NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:03:631NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:03:672NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:05:523NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:05:530NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:05:545NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:05:816NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:05:830NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:05:874NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:06:704NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:51:07:725NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:07:732NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:07:748NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:08:021NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:08:036NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:08:077NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:08:114None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

09:51:08:703None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

09:51:09:766None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

09:51:11:137None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

09:51:13:248None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

09:51:20:838NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:20:846NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:20:860NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:20:873NoneThe NextFactionName ('Civilization_Era1_ZhouChina') is not the highlighted FactionCard ('Civilization_Era1_MycenaeanCivilization'), meaning the next faction has not be selected by the screen. Who made the choice for you? (AI?)

Amplitude.Mercury.UI.NextFactionChoicePanel:ShowConfirmation(System.Reflection.MonoParameterInfo)

09:51:21:135NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:21:150NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:21:190NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:23:040NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:23:048NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:23:062NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:23:337NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:23:351NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:23:396NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:24:098NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:51:25:242NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:25:250NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:25:264NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:25:538NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:25:552NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:25:596NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:28:964NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:51:28:997NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:29:004NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:29:019NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:29:291NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:29:305NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:29:352NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:31:200NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:31:207NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:31:223NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:31:490NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:31:505NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:31:554NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:216None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:216None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:216None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:216None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:216None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:216None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:218None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

Amplitude.Mercury.Simulation.DepartmentOfDevelopment:FillEraStarThresholdParams(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:218None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:218None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:218None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:218None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:218None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:218None[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:219None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

Amplitude.Mercury.Simulation.DepartmentOfDevelopment:FillEraStarThresholdParams(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:308NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:33:308NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:303NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:313NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:328NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:337NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:603NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:638NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:711NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:740NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:843NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:852NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:869NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:35:879NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:047NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:055NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:077NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:085NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:253NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:261NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:297NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:329NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:446NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:454NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:475NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:483NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:649NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:656NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:671NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:679NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:848NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:856NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:877NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:36:885NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:049NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:057NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:072NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:080NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:263NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:271NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:333NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:341NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:463NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:471NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:487NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:495NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:663NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:671NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:693NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:701NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:864NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:871NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:888NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:37:896NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:068NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:076NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:096NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:104NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:292NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:300NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:337NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:345NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:500NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:507NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:529NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:536NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:695NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:703NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:739NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:747NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:902NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:911NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:932NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:38:940NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:096NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:107NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:144NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:152NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #762 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #762 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #762 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Nubia #765 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #765 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #765 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #771 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #771 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #771 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1197 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1197 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1197 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #777 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #777 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #777 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #795 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #795 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #795 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #799 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:260None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #799 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #799 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #802 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #802 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #802 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #805 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #805 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #805 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #812 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #812 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #812 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #815 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #815 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #815 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #818 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #818 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #818 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #821 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #821 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #821 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1374 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1374 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1374 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #831 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #831 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #831 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #834 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #834 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #834 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #838 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #838 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #838 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #841 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #841 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #841 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #844 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #844 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #844 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #847 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #847 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #847 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1073 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1073 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1073 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #854 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #854 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #854 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #857 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #857 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #857 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #860 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #860 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #860 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #1108 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #1108 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #1108 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #881 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #881 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #881 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #884 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #884 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #884 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #887 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #887 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #887 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #890 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #890 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #890 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1195 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1195 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1195 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #897 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #897 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #897 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #900 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #900 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #900 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #903 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #903 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #903 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #924 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #924 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #924 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Nubia #926 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #926 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #926 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #944 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #944 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #944 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #946 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #946 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #946 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:261None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #948 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #948 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #948 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #950 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #950 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #950 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #952 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #952 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #952 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #954 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #954 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #954 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #956 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #956 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #956 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #958 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #958 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #958 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #960 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #960 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #960 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #1377 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #1377 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #1377 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #964 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #964 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #964 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #966 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #966 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #966 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #968 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #968 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #968 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #970 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #970 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #970 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #972 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #972 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #972 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #974 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #974 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #974 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #976 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #976 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #976 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #980 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #980 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #980 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #982 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #982 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #982 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #984 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #984 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #984 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #986 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #986 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #986 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #991 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #991 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #991 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1003 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1003 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1003 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1005 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1005 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1005 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1007 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1007 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1007 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1009 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1009 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1009 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1011 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1011 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1011 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1013 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1013 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1013 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1015 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1015 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1015 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1017 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1017 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1017 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1019 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1019 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1019 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Nubia #1075 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:262None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1075 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1075 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1109 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1109 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1109 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1127 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1127 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1127 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1129 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1129 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1129 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1131 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1131 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1131 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1133 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1133 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1133 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1139 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1139 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1139 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1200 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1200 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1200 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1201 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1201 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1201 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1232 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1232 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1232 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] Force PresentationUnit UnitVisualAffinity_Animals #1255 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1255 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:263None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1255 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:265None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #762 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:265None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #762 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:312NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:326NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:364NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:372NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:500NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:507NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:540NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:549NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:712NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:726NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:764NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:772NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:858NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:865NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:881NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:39:891NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:159NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:172NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:207NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:215NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:263NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:291NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:460NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:467NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:482NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:491NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #762 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #765 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #765 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #771 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #771 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1197 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1197 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #777 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #777 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #795 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #795 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #799 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #799 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #802 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #802 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #805 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #805 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #812 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #812 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #815 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #815 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #818 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #818 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #821 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #821 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1374 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1374 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #831 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #831 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #834 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #834 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #838 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #838 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #841 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #841 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #844 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #844 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #847 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #847 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1073 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1073 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #854 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #854 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #857 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #857 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #860 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #860 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #1108 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #1108 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #881 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #881 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #884 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #884 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #887 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #887 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #890 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #890 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1195 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1195 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #897 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #897 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #900 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #900 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #903 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #903 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #924 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #924 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #926 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #926 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #944 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #944 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #946 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #946 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #948 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #948 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #950 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #950 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #952 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:628None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #952 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #954 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #954 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #956 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #956 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #958 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #958 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #960 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #960 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #1377 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #1377 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #964 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #964 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #966 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #966 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #968 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #968 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #970 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #970 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #972 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #972 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #974 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #974 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #976 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #976 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #980 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #980 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #982 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #982 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #984 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #984 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #986 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #986 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #991 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #991 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1003 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1003 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1005 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1005 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1007 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1007 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1009 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1009 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1011 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1011 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1013 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1013 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1015 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1015 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1017 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1017 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1019 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Mammoths #1019 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1075 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1075 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1109 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1109 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1127 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1127 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1129 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1129 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1131 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1131 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1133 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #1133 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1139 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1139 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1200 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1200 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1201 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1201 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1232 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #1232 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1255 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:629None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1255 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:710None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1426 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:51:40:712None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1423 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:51:40:720None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1429 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:51:40:757NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:770NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:825NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:832NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:862NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:870NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:884NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:40:891NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:159NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:173NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:219NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:228NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:262NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:270NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:284NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:292NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:561NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:575NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:615NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:623NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:664NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:864NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:872NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:887NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:41:894NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:161NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:175NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:231NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:238NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:266NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:466NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:666NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:868NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:875NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:890NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:42:897NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:166NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:180NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:223NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:230NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:269NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:470NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:671NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:673NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:51:43:872NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:880NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:895NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:43:902NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:44:170NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:44:183NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:44:233NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:44:241NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:46:074NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:46:081NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:46:095NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:46:103NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:46:371NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:46:385NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:46:432NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:46:441NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:46:475NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:48:475NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:48:482NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:48:496NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:48:504NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:48:772NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:48:786NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:48:832NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:48:840NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:48:876NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:49:045NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:51:51:302NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:51:309NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:51:324NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:51:332NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:51:606NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:51:619NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:51:658NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:51:666NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:51:704NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:52:409None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #799 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:51:53:707NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:53:717NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:53:735NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:53:745NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:54:004NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:54:017NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:54:061NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:54:069NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:54:106NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:56:107NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:56:115NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:56:130NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:56:138NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:56:402NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:56:416NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:56:457NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:56:465NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:56:509NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:58:508NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:58:515NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:58:530NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:58:537NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:58:806NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:58:819NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:58:865NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:58:873NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:51:58:911NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:00:910NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:00:917NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:00:931NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:00:939NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:01:211NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:01:224NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:01:272NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:01:280NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:01:314NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:03:016None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:52:03:313NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:03:321NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:03:335NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:03:343NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:03:607NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:03:621NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:03:664NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:03:671NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:03:714NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:05:713NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:05:721NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:05:736NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:05:743NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:06:007NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:06:020NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:06:063NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:06:071NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:06:116NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:08:116NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:08:123NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:08:138NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:08:145NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:08:412NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:08:425NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:08:469NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:08:477NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:08:517NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:10:516NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:10:524NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:10:538NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:10:546NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:10:814NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:10:827NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:10:870NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:10:877NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:10:919NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:13:218NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:52:13:234NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:13:234NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:230NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:237NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:252NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:260NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:524NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:550NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:612NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:632NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:753NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:760NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:776NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:784NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:958NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:971NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:991NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:15:999NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:175NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:183NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:220NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:227NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:359NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:373NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:394NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:401NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:566NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:579NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:614NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:622NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:763NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:770NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:784NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:791NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:977NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:16:991NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:006NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:013NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:188NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:196NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:210NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:218NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:381NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:395NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:410NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:418NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:578NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:591NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:606NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:614NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:767NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:775NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:790NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:798NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:17:997NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:010NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:017NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_TerritoryOwnerChanged:Raise(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.World:ClaimTerritory(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AttachTerritoryToSettlementRegion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateRegion(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:CreateCampAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:ProcessOrderArmySettle(System.Reflection.MonoParameterInfo)
Unknown Type:Unknown Method
Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

09:52:18:041NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:048NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:208NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:216NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:265NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:272NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:407NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:420NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:440NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:447NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:615NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:628NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:670NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:677NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:772NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:780NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:798NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:806NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:18:892NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:52:19:050NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:063NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:106NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:114NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:180NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:194NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:261NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:269NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:371NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:378NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:394NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:402NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:659NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:672NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:704NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:712NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:772NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:779NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:795NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:19:804NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:20:059NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:20:072NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:20:110NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:20:117NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:20:176NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:20:190NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:22:174NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:22:181NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:22:196NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:22:203NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:22:469NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:22:482NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:22:517NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:22:525NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:23:059NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:52:24:376NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:24:384NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:24:399NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:24:406NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:24:665NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:24:678NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:24:718NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:24:725NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:26:576NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:26:583NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:26:598NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:26:605NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:26:866NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:26:879NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:26:914NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:26:922NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:27:442None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:52:27:464NonePresentation Battle 1441: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:27:464NonePresentation Battle 1441: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:27:464NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:27:465NoneRestorePresentationBattlePreview created ticket #7966.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:27:465NonePresentation Battle 1441: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1109, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:27:465NonePresentation Battle 1441: Execute action[3]: ParticipantJoined. EmpireIndex=68, Guid=1007, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:27:465None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #1007 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:27:465NonePresentation Battle 1441: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:27:469NonePresentation Battle 1441: Execute action[5]: ReportDeploymentZone. EmpireIndex=68, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:27:469NonePresentation Battle 1441: Execute action[6]: StartConfirmation. EmpireIndex=68 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:27:470NonePresentation Battle 1441: Execute action[7]: ContenderConfirmed. EmpireIndex=68 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:27:473NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:52:27:487NoneRequestRestoreAsyncOperation_Completed for ticket #7966.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

09:52:27:487NoneRestorePresentationBattlePreview skipped due to ended battle #1441

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:52:27:487NoneRequestAsyncOperation_Dismissed for ticket #7966.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

09:52:28:778NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:28:785NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:28:800NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:28:807NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:28:949NonePresentation Battle 1441: Execute action[8]: SetAutoResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetAutoResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:28:949NonePresentation Battle 1441: Execute action[9]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:28:949NonePresentation Battle 1441: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:28:949NonePresentation Battle 1441: Execute action[11]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:28:949NonePresentation Battle 1441: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

09:52:28:949None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1109 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:28:949None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1109 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:28:949NoneReleasePresentationBattlePreview attacker #1109, defender #1007

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:28:949NoneHidePresentationBattlePreview attacker #1109, defender #1007

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

09:52:28:949None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1109 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:28:949None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1109 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:29:070NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:29:083NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:29:119NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:29:126NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:30:083NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:52:30:978NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:30:985NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:31:000NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:31:007NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:31:273NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:31:286NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:31:321NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:31:329NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:33:261NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:33:269NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:33:284NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:33:291NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:33:554NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:33:568NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:33:602NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:33:610NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:35:463NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:35:470NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:35:485NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:35:493NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:35:631None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #799 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:52:35:751NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:35:765NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:35:802NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:35:810NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:37:663NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:37:670NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:37:685NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:37:692NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:37:955NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:37:969NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:38:010NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:38:017NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:39:865NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:39:873NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:39:887NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:39:895NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:40:153NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:40:166NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:40:199NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:40:207NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:40:659NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:52:42:065NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:42:073NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:42:088NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:42:095NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:42:359NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:42:373NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:42:410NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:42:417NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:44:267NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:44:275NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:44:289NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:44:296NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:44:560NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:44:573NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:44:610NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:44:617NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:45:338NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:52:45:340NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:52:45:352NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:45:352NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:351NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:359NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:374NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:381NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:641NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:668NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:739NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:770NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:854NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:862NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:877NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:47:885NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:062NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:076NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:096NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:104NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:269NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:277NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:308NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:316NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:462NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:476NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:496NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:503NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:661NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:674NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:694NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:702NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:860NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:868NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:885NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:48:892NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:073NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:087NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:107NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:132NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:277NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:285NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:332NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:340NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:477NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:490NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:512NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:534NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:671NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:684NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:705NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:727NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:745NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:52:49:867NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:876NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:910NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:49:917NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:089NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:101NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:121NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:149NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:311NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:321NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:354NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:362NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:506NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:520NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:541NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:565NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:711NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:724NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:766NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:785NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:871NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:880NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:894NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:50:901NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:148NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:161NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:199NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:220NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:276NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:289NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:302NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:471NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:478NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:493NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:501NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:761NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:774NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:816NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:848NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:871NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:878NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:895NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:51:902NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:52:163NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:52:175NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:52:211NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:52:243NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:52:273NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:54:273NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:54:280NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:54:295NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:54:302NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:54:565NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:54:577NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:54:612NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:52:54:643NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:02:577NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:02:584NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:02:598NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:02:606NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:02:866NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:02:879NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:02:919NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:02:940NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:06:674NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:06:681NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:06:696NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:06:703NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:06:970NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:06:982NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:07:025NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:07:054NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:08:875NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:08:883NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:08:897NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:08:904NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:09:164NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:09:177NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:09:214NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:09:234NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:11:078NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:11:085NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:11:100NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:11:107NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:11:369NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:11:382NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:11:422NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:11:442NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:13:279NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:13:287NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:13:302NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:13:310NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:13:570NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:13:583NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:13:625NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:13:655NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:15:014NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:53:15:480NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:15:487NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:15:501NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:15:509NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:15:771NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:15:785NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:15:827NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:15:856NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:17:682NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:17:689NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:17:704NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:17:711NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:17:854NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:53:17:971NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:17:984NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:18:025NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:18:045NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:19:970NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:53:19:988NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:19:988NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:21:983NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:21:990NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:022NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:029NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:276NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:304NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:366NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:416NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:501NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:505NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:53:22:509NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:524NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:531NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:707NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:714NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:734NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:742NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:912NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:920NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:972NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:22:980NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:106NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:114NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:134NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:141NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:307NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:316NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:336NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:343NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:505NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:514NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:531NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:539NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:714NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:722NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:742NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:749NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:922NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:23:952NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:003NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:011NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:124NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:132NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:152NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:159NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:315NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:323NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:359NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:367NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:523NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:530NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:551NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:559NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:717NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:724NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:755NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:763NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:952NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:24:960NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:001NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:008NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:145NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:153NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:192NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:200NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:313NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:321NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:333NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:341NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:512NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:520NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:536NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:543NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:790NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:797NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:839NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:846NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:920NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:930NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:960NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:25:967NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:113NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:120NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:135NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:142NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:397NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:404NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:445NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:453NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:515NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:522NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:538NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:547NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:799NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:807NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:847NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:855NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:918NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:26:931NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:28:916NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:28:923NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:28:937NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:28:944NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:29:204NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:29:212NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:29:249NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:29:278NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:37:129NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

09:53:37:129NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

09:53:37:129NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

09:53:37:129NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

09:53:37:129NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:37:129NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

09:53:37:133NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

09:53:37:166NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

09:53:37:167None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:53:37:173NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

09:53:37:174NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

09:53:37:265NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

09:53:37:384NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

09:53:37:398NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:53:37:398NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:37:398NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:53:37:398NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:53:37:404NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:53:37:404NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

09:53:37:404NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

09:53:37:933NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

09:53:38:120NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:120NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:121NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:121NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:122NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:123NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:124NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:124NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:124NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:124NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:124NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:124NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:124NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:128NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:128NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:128NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:128NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:128NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:128NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:128NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:128NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:129NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:129NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:129NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:129NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:129NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:129NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:130NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:131None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:131None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:131None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:131None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:131None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:132None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:132None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:139NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:53:38:140NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:53:38:140NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:53:38:141NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:53:38:141NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:53:38:142NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:53:38:160None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:53:38:171NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

09:53:38:171NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

09:53:38:199NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

09:53:38:199NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:53:38:306NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:53:38:359NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:53:38:359NoneLoading AI save: auto-save 1031.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

09:53:38:368NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:53:38:497NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:53:38:613NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:38:663NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

09:53:38:663NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:38:674NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:38:957NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:38:977NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

09:53:39:219NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:53:39:219NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:53:39:219NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:53:39:219NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:53:39:219NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:53:39:219NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:53:39:219NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:53:39:782NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:53:39:782NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:53:39:782NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:53:39:814NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:814None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

09:53:39:818NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:818NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:818NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:818None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

09:53:39:818None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

09:53:39:818NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:818NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:818NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:820NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:822None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

09:53:39:822NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:822None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

09:53:39:822NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:822NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:822NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:823NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:823NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:823NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:823NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:823NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:39:826NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:39:826NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:39:827NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:40:913NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:40:925NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:42:512NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:42:512NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:43:473NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:43:473NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:43:473NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:43:473NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:43:473NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:43:473NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:43:473NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:43:473NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:43:474NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:43:474NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:43:474NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:43:474NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:44:420NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:44:420NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:44:420NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:45:310NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:45:310NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:45:310NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:46:204NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:46:204NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:46:204NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:46:204NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:46:204NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:46:204NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:46:204NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:46:204NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:46:205NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:46:205NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:46:205NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:46:205NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:46:205NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:47:186NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:47:186NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:47:186NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:48:196NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

09:53:48:196NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:48:196NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:53:48:196NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:49:047NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:49:048NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:53:49:048NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:49:048NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:49:048NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:49:048NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:49:048NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:51:986NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:51:987NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:51:987NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:51:987NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:51:987NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:52:129NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:52:129NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:52:129NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:53:033NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:53:53:033NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:53:53:033NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:53:53:082NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:54:040NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:54:040NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:54:040NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:54:040NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:54:227NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:54:348NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:348NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:348NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:349NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:349NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:349NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:349NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:350NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:350NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:512NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:54:674NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:54:776NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:54:797NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:54:894NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:55:015NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:55:135NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:55:231NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:55:276NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:55:276NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:55:276NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:55:282NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:53:55:302None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #765 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:308None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:317None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:322None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #777 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:324None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #795 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:325None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #799 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:326None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #802 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:327None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #805 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:329None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1426 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:330None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #812 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:331None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #815 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:332None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #818 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:333None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #821 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:334None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1374 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:335None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1423 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:336None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #831 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:337None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #834 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:339None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #838 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:340None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #841 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:341None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #844 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:342None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #847 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:347None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1073 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:348None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #854 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:349None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #857 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:350None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #860 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:351None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #881 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:353None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #884 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:354None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #887 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:355None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #890 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:356None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1195 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:358None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #897 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:359None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #900 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:360None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #903 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:365None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #924 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:370None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #926 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:371None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #944 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:372None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:373None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:374None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #950 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:375None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #952 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:377None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #954 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:378None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #956 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:379None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #958 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:381None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #960 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:386None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #1377 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:387None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #964 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:388None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #966 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:390None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #968 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:391None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #970 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:394None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #972 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:395None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #974 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:396None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #976 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:397None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1429 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:398None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #980 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:400None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #982 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:401None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #984 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:406None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:411None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #991 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:412None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1003 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:413None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1005 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:414None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1009 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:415None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1011 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:416None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1013 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:417None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1015 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:419None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1017 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:420None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1019 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1075 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:437None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1139 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:442None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1200 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:447None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1201 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:454None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1255 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:53:55:455NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 16855 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:53:55:456UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:55:475NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

09:53:55:475NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

09:53:55:475NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

09:53:55:476NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

09:53:55:479NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

09:53:55:479NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

09:53:55:526NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:55:527NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:55:585UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:065NoneAI post synchronization passes took 2.4 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

09:53:58:072NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:093NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:143NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:164NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:187NoneThe AI decision process took 2.6 seconds to be executed (2.5 seconds of AI processing and 0.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

09:53:58:293NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:325NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:395NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:436NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:525NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:534NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:550NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:558NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:731NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:739NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:759NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:767NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:938NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:58:965NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:026NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:033NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:128NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:136NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:151NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:159NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:340NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:348NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:369NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:377NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:529NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:538NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:554NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:562NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:741NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:749NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:768NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:776NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:952NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:53:59:981NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:043NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:050NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:136NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:143NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:158NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:166NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:359NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:366NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:405NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:412NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:537NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:546NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:562NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:570NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:760NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:767NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:813NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:821NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:969NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:00:994NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:037NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:045NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:152NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:160NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:175NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:182NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:397NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:404NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:439NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:448NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:488NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:54:01:552NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:561NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:576NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:584NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:796NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:804NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:843NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:850NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:959NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:969NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:01:995NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:003NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:138NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:145NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:160NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:167NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:421NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:432NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:471NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:478NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:539NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:546NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:562NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:570NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:823NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:831NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:865NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:872NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:944NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:952NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:969NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:02:997NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:03:225NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:03:232NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:03:277NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:04:592NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

09:54:04:604NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:04:604NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:06:604NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:06:612NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:06:626NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:06:634NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:06:851NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:06:872NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:06:934NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:06:983NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:036NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:045NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:062NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:069NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:243NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:251NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:270NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:278NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:445NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:470NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:508NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:516NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:642NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:650NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:667NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:675NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:841NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:848NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:867NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:07:874NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:044NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:052NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:085NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:092NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:252NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:260NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:278NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:285NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:400NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

09:54:08:462NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:488NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:538NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:589NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:653NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:660NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:679NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:686NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:856NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:863NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:881NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:08:889NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:050NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:059NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:075NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:083NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:264NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:271NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:290NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:298NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:469NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:507NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:558NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:565NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:671NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:679NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:699NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:707NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:864NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:871NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:911NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:09:919NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:054NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:063NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:094NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:103NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:285NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:293NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:327NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:335NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:463NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:474NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:508NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:516NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:655NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:662NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:677NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:685NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:900NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:907NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:943NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:10:951NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:057NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:064NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:080NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:089NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:298NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:306NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:347NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:354NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:461NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:11:472NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:13:459NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:13:466NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:13:481NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:13:489NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:13:705NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:13:713NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:13:749NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:54:13:770NoneIndex was outside the bounds of the array.

Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.Mercury.AI.Brain.Analysis.Economy.ComputeEraStarInfo:Process()
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)